While the premise behind the gameplay of Alien: Isolation is intriguing - playing hide and seek with an eight feet tall, acid-for-blood killing machine - there is also the possibility that the game could quicky become repetitive. Of course developers Creative Assembly will no doubt be aware of this unsavoury side effect to their games revolutionary approach, so heres hoping that after many, many years of mediocre and average games based on the nighmarish designs of the late, great H.R. Giger, we are finally going to get a decent Alien game worthy of the license. Heres keeping all five fingers crossed, wait thats not hand...
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